![]() The game includes a hint system designed to discourage players from looking for walkthroughs online and make sense "in the fantasy" of the game. The inventory uses a drag and drop interface to easily use and combine items and the interface has been designed to work with controllers or mice. Tooltips over screen hotspots guide the player's actions: when the cursor is moved over an interactive zone of the scene, a brief phrase appears, suggesting what action Guybrush will take. The user interface is different from previous 2D Monkey Island games. ![]() The player controls the pirate Guybrush Threepwood, who sails the seas and visits islands. This can be done by exploring locations, talking to non-player characters to acquire information, collecting items and using them at the right time. The objective is to move the story forward by solving narrative-based puzzles. ![]() Return to Monkey Island is a 2D point-and-click adventure game. The game received generally positive reviews. Dominic Armato reprised his role as the protagonist, Guybrush Threepwood. Return to Monkey Island was announced in April 2022. The Walt Disney Company acquired the rights to Monkey Island when it purchased Lucasfilm in 2012 in 2019, Gilbert negotiated to create a new Monkey Island with the designer Dave Grossman, who had worked on the first two games. Further installments were developed by LucasArts and Telltale Games without him. Gilbert worked on the first two Monkey Island games before leaving the development company, LucasArts, in 1992. It was the first Monkey Island game by the series' creator, Ron Gilbert, since Monkey Island 2: LeChuck's Revenge (1991). The sixth Monkey Island game, it was released for macOS, Nintendo Switch, and Windows on September 19, 2022, for Linux on October 26, 2022, for PlayStation 5 and Xbox Series X/S on November 8, 2022, and is set to release for iOS and Android on July 27, 2023. I've been eagerly awaiting this game for a long time and I hope you enjoy my walkthrough as much as I enjoyed working on it.Return to Monkey Island is a point-and-click adventure game developed by Terrible Toybox and published by Devolver Digital. I delayed that achievement until the Casual playthrough because it would needlessly complicate the already more complex Hard playthrough. All missable achievements are covered in the Hard playthrough with the exception of the "Great Escape" achievement. You can do your playthroughs in either order but this walkthrough is written with the Hard playthrough first since that's the order I played them in. The other reason you need two playthroughs are the specks of dust achievements. For example, on Hard you might have to track down an item and find a certain person to give it to, on Casual you just find the person. Gameplay is the same, the difference is that Casual cuts out certain areas, steps, and puzzles. Finishing the game on Hard will not unlock the achievement for finishing the game on Casual. You'll need two playthroughs for a completion: one on Casual difficulty and another playthrough on Hard. I wrote this Walkthrough to be easy to follow and I tried to cut out anything unnecessary. As parts of the game are quite nonlinear, you could potentially do things in a completely different order. There's no speed run or time based achievements so I prioritized getting almost all the missable achievements in one playthrough over optimization. I should mention that while I've tried to keep the path efficient, there's bound to be a faster route.
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